![]() 2 star SOS cards are more likely to appear in The Brrrgh and Donald's Dreamland.1 star SOS cards are more likely to appear in Daisy Gardens and Minnie's Melodyland.0 star SOS cards are more likely to appear in Toontown Central and Donald's Dock.Unlike the Vice President SOS cards, where the number of stars depends on the rarity, field office SOS cards depend on what neighborhood the field office is in, but any SOS of any rarity may be rewarded: These SOS cards are rewarded by the shopkeeper of the Toon building. SOS Toons Main article: SOS Toon (field office)įield office SOS Toons range from no stars to two stars. Even if there is a Cog invasion, the Cogs in the executive suite will always be Sellbots.Īfter defeating all the Cogs, the cage will fall and open, and the shopkeeper will walk out, give thanks, and reward the Toons with an SOS card. The Cogs in the executive suite range from levels one to twelve. Toons will fight a Cog battle to rescue the shopkeeper from the cage. In this room, there are two elevators and a shopkeeper trapped in a cage. The executive suite is the top floor of a field office. After defeating all the Mover & Shakers, the map completely reveals itself. ![]() At the start, the map is shrouded and needs exploring. A map is displayed on the bottom right corner of the screen. There is a time limit of 240 seconds on this floor. Then he or she will proceed to the executive suite. The amount of laff points depends on how fast the Toon gets into the elevator. ![]() ![]() After getting into the elevator, the Toons will receive laff points. Once all four of the Mover & Shakers have been defeated, Toons will have 60 seconds to get into the open elevator. The map after defeating all Mover & ShakersĪ Mover & Shaker must have two water balloons thrown at it to defeat it. They do not inflict damage but will pop a Toon's water balloon if he or she is holding one, making them go back and get a new one. Mover & Shakers will make filing cabinets fall from the ceiling. Name Droppers move fast, whereas Cold Callers are slower. The number of jokes dropped depends on the Cog beaten: a Cold Caller will drop two jokes a Name Dropper will drop three. When a Toon defeats a small Cog, they drop jokes. There are several Cold Callers and Name Droppers walking around throughout the maze, combined with four large Mover & Shakers. If a Toon touches one, they fill up a water balloon that they can throw at the Cogs. Once a Toon enter the maze, there are several water coolers scattered around the map. Also, the harder the playground, the more Cogs there are. Cogs are usually higher leveled Cogs, such as level ten in Donald's Dock, whereas there are level twelve in Donald's Dreamland. The difficulty of these depends on the neighborhood the field office is in. After defeating them, the Toons go to the final floor and free the encaptured shopkeeper. Once there the Toons would collect laff from laff barrels until a Cog comes down another elevator. They involved Toons entering the facade, taking a propeller and zooming past legal eagles and other lawbots, and reaching the exit. Lawbot Field Offices owned by Legal Eagles existed within the game files of Toontown Online nearly completed but were never released. Field Offices were officially released on the open server on February 17, 2011. These invasions started by the Vice President as a retaliation from the events of Operation: Storm Sellbot, when doodles chewed the wires in Sellbot Headquarters, causing power shortages. Field offices were created for Mover & Shakers, because they were the best Cogs in the mega Sellbot invasions: for stealing jokes from shopkeepers.
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